17#define GL_GLEXT_PROTOTYPES
18#define EGL_EGLEXT_PROTOTYPES
21#include "libcamera/internal/egl.h"
23#include "libcamera/internal/software_isp/benchmark.h"
24#include "libcamera/internal/software_isp/swstats_cpu.h"
27#include <EGL/eglext.h>
28#include <GLES3/gl32.h>
34#define DEBAYER_EGL_MIN_SIMPLE_RGB_GAIN_TEXTURE_UNITS 4
35#define DEBAYER_OPENGL_COORDS 4
46 const std::vector<std::reference_wrapper<const StreamConfiguration>> &outputCfgs,
47 bool ccmEnabled)
override;
63 static int getInputConfig(
PixelFormat inputFormat, DebayerInputConfig &config);
64 static int getOutputConfig(
PixelFormat outputFormat, DebayerOutputConfig &config);
66 int getShaderVariableLocations();
68 int debayerGPU(
FrameBuffer *input,
FrameBuffer *output,
const DebayerParams ¶ms, std::optional<MappedFrameBuffer> *mappedInputBuffer, std::optional<DmaSyncer> *inputBufferDmaSyncer);
71 GLuint vertexShaderId_ = 0;
72 GLuint fragmentShaderId_ = 0;
73 GLuint programId_ = 0;
76 std::unique_ptr<eGLImage> eglImageBayerIn_;
77 std::unique_ptr<eGLImage> eglImageBayerOut_;
82 GLint attributeVertex_;
83 GLint attributeTexture_;
84 GLint textureUniformStep_;
85 GLint textureUniformSize_;
86 GLint textureUniformStrideFactor_;
87 GLint textureUniformBayerFirstRed_;
88 GLint textureUniformProjMatrix_;
90 GLint textureUniformBayerDataIn_;
93 GLint ccmUniformDataIn_;
96 GLint blackLevelUniformDataIn_;
99 GLint gammaUniformDataIn_;
102 GLint contrastExpUniformDataIn_;
105 std::unique_ptr<SwStatsCpu> stats_;
110 unsigned int bytesPerPixel_;
111 uint32_t shaderStridePixels_;
Provide access and manage all cameras in the system.
Definition camera_manager.h:25
Class for debayering using an EGL Shader.
Definition debayer_egl.h:40
int start() override
Execute a start signal in the debayer object from workerthread context.
Definition debayer_egl.cpp:610
std::tuple< unsigned int, unsigned int > strideAndFrameSize(const PixelFormat &outputFormat, const Size &size) override
Get the stride and the frame size.
Definition debayer_egl.cpp:377
int configure(const StreamConfiguration &inputCfg, const std::vector< std::reference_wrapper< const StreamConfiguration > > &outputCfgs, bool ccmEnabled) override
Configure the debayer object according to the passed in parameters.
Definition debayer_egl.cpp:293
const SharedFD & getStatsFD() override
Get the file descriptor for the statistics.
Definition debayer_egl.h:58
void stop() override
Stop the debayering process and perform cleanup.
Definition debayer_egl.cpp:633
Size patternSize(PixelFormat inputFormat) override
Get the width and height at which the bayer pattern repeats.
Definition debayer_egl.cpp:356
std::vector< PixelFormat > formats(PixelFormat input) override
Get the supported output formats.
Definition debayer_egl.cpp:366
SizeRange sizes(PixelFormat inputFormat, const Size &inputSize) override
Get the supported output sizes for the given input format and size.
Definition debayer_egl.cpp:642
void process(uint32_t frame, FrameBuffer *input, FrameBuffer *output, const DebayerParams ¶ms) override
Process the bayer data into the requested format.
Definition debayer_egl.cpp:558
Base debayering class.
Definition debayer.h:36
Frame buffer data and its associated dynamic metadata.
Definition framebuffer.h:50
Describe a rectangle's position and dimensions.
Definition geometry.h:247
RAII-style wrapper for file descriptors.
Definition shared_fd.h:17
Describe a range of sizes.
Definition geometry.h:205
Describe a two-dimensional size.
Definition geometry.h:51
Helper class for managing OpenGL ES operations.
Definition egl.h:100
Frame buffer memory mapping support.
Top-level libcamera namespace.
Definition backtrace.h:17
Base object to support automatic signal disconnection.
Struct to hold the debayer parameters.
Definition debayer_params.h:20
Configuration parameters for a stream.
Definition stream.h:40